Goal:
This Mod tries to balance the game for Multiplayer Death-Matches in Turn-Based Mode. Although it looks like this mode didn't get the same attention from the devs like real-time, there are some things like the way Cars are used and the interrupt system, that are quite well designed and make Multiplayer matches fun to play.
Major Changes:
- 26 new levels starting in TB-Mode, each with a unique goal that applies to reach it, making the matches more eventful
- Weight of all items increased
- Armors now have different resistances for each damage type - metal is good against explosion, power armor against energy, enivro(now -> combat-armor) against bullets
- all Drugs have been completely revised, specializing the caused effect. (e.g. voodoo increases critical chance, but lowers several resistances. or buffout slightly raises strenght & agility but seriously reduces a characters luck ) ...
- Drugs and stimpacks have higher chance of overdose, checked against the chars endurance and thus making first-aid and doktor more viable. better forget your all-you-can-eat mentality now
- Poison & antidote added
- Plasma weapons now inflict area-damage
- Some new weapons, explosives, armors and other gadgets
- Critical chance of most weapons lowered to make high luck and critcal chance more attractive for snipers
- In-game descriptions of all items adapted, for most of the changes
New in Version 1.5:
- All maps extensively revised to increase playability and stability
- Five maps now playable for 2-4 players
- Weapons tweaked even further
- some new maps
New in Version 1.5.1:
- Most loose entities put in Containers, to prevent Out-of-Sync Bug
- Open Office Campaign Sheet
Tips and Tricks:
- The character will always try to go to a spot on the same level, so if you want to go up one level you should always click directly on the ladder/stair. else he might take another route !
- If some roof blocks your view try selecting other characters of your squad, even the dead ones
- When shooting area weapons its often better to aim at the ground in front of the target so you get better percentages
- Holding Alt while moving will make the char preserve the AP for shooting the currently selected weapon
- Pressing w to immediately stop a characters movement is very useful
- Right-clicking on the Overwatch button lets you choose the percentage the char shoots, likewise right-clicking on the precise shooting icon of your weapon lets you make called shots in Overwatch-mode
- After falling down a ladder the character is sometimes unconscious to long, pressing crouch when it´s his turn helps
- A character using Doctor or First Aid should have enough AP´s left (around 5 or so) to finish the action in his next turn
Campaign Sheet:
Included with this Mod are Character sheets to play a continued 2-player campaign. Start out with creating 8 characters with 250 points each. Print out page 3 and 4 of the Campaign.ods file in the tbmod directory and note the actions of your characters during play. After a session open Campaign.ods (with Macros enabled) and fill in the actions for both teams on page 1. When ready press "Update" and note the updated points on your personal sheets. Now prepare your characters with their respective points. Note that you should set Allow XP to off and points limit to 150000 in the options of the host.
House Rules:
We usually play this mod in Indiviual Turn-based mode with 100% friendly fire and custom characters. Additionally we ban the "Bonus Move" and "Action Boy" Perks and allow every weapon only one time among the squad. Oh and muling isn't very well received either.